翻訳と辞書
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・ Aftermath (Axenstar album)
・ Aftermath (comics)
・ Aftermath (Fever Fever album)
・ Aftermath (Hillsong United album)
・ Aftermath (Peter Robinson novel)
・ Aftermath (R.E.M. song)
・ Aftermath (Star Wars novel)
・ Aftermath (The Rolling Stones album)
・ Aftermath (TV series)
・ Aftermath Clubhouse
・ Aftermath Entertainment
・ Aftermath Media
・ Aftermath Music
・ Aftermath of the 2000 Fijian coup d'état
・ Aftermath of the 2008 Mumbai attacks
After the War (video game)
・ After the War Is Over
・ After the Waterfall
・ After the Watershed (Early Learning the Hard Way)
・ After the Wedding
・ After the Wind
・ After the Wizard
・ After the World
・ After the Wreck, I Picked Myself Up, Spread My Wings, and Flew Away
・ After These Messages... We'll Be Right Back!
・ After This
・ After This Our Exile
・ After Thomas
・ After Tiller
・ After Tomorrow


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After the War (video game) : ウィキペディア英語版
After the War (video game)

''After The War'' is a video game published in 1989 by Dinamic Software, in which the player controls a character through a post-apocalyptic city, probably after a nuclear war. Released and unreleased artworks by Luis Royo and Alfonso Azpiri reveals that the city should be a post-nuclear version of New York City.
== Gameplay ==

The game consisted of two separate parts; the second half of the game was made accessible by successfully completing part one, whereupon the player is given a password (94656981).
First part is localized in the streets of the city, and is just a sequence of fights with minor enemies and some big bosses; target is to find the entry to the city underground transport, that is in the opposed part of the map.
Second part is localized in the railways and stations of the city underground transport. Some enemies are bigger than in the first load, and more complex in design.
Character movements were slightly different in both parts: common movements were to move left and right, to jump and to duck. While in first part the only way of fighting is using fists and legs, the second part gives the character the ability to use some kind of futuristic gun. Both loads featured some parts with two levels.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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